
I. Beginnings.
Now to be really clear, from a historical standpoint, when talking about the history of any genre of speculative fiction you're mostly talking about both the literary traditions and popular culture of two countries, Europe (particularly The United Kingdom for our purposes) and The United States. Sure, other countries developed their own flavor of the genre, but none of them could really compete with the crushing mountain of creative genius or influence that came out of the U.K. and the U.S. Hell, most of the big genre authors from other countries, particularly from Asia, would remain virtually unknown to the rest of the world until the invention and wide-spread use of the internet. That doesn't make it right, wrong or indifferent, that's just the way it was.
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Modern Fantasy's first baby. |
Now obviously the fantasy genre has its roots in mythology, the epic poems of the Greeks, Romans, Germans and other cultures, the romance stories of the middle ages , fairy tales and the artistic and scientific revolutions of the Renascence. But pointing to the exact birthday for fantasy is not as simple as it sounds. This is because a lot of work before the 19th century didn't always have clear boundaries between fantasy and other genres. Probably the most well known example of this are the works of Shakespeare. Although many of his plays, such as Hamlet and Macbeth , had fantastical elements they are not actually part of the fantasy genre. They're tragedies in where the fantastic serves only as a convenient plot device and little else. And so far as we know, Shakespeare only wrote a handful of plays that could fit into the genre: particularly A Midsummer Night's Dream and the Tempest .
It wasn't until the late 19th and early 20th century that the genre as we know it started to take shape when Scottish author George MacDonald published the children's novel The Princess and the Goblin in 1872 and the more adult themed Phantastes in 1858. The latter of which is actually considered the first fantasy book for adults. The other father of modern fantasy was English poet William Morris , who is most famous for the book The Well at the World's End. Morris' work was the first to introduce the idea of setting the story completely in a self-contained fantasy world. At the time, it was a pretty bold idea because no one had ever thought to create an entire fictional world to set a story in before. Morris' was also a fan of the medieval romances and heroic sagas and his fantasy work reflect that with it deliberate archaic style of narration and the setting were also heavily influenced by the culture of the middle ages. Which is why basically every fantasy author and their grandmother has used it ever since.
II. The Gods, the Serpent and the Children:
Even though both MacDonald's and Morris's work was successful and popular for their time, the genre they helped create didn't gain a wide audience until the turn of the century with the debut of Lord Dunsany and his novel The Gods of Pegāna in 1905. Like Morris, Dunsany set his story in a fantasy world, but he also added a layer of depth by inventing his own pantheon of gods for his world's inhabitance to worship. Dunsany set several stories in this world and was praised for his vivid imagination. And the impact his pantheon on the genre is still felt to this day. On the other hand, his narration style was really pretentious, grandiose and, well, really really kinda silly. Here's an example:
Some say that the Worlds and the Suns are but the echoes of the drumming of Skarl, and others say that they be dreams that arise in the mind of MANA because of the drumming of Skarl, as one may dream whose rest is troubled by sound of song, but none knoweth, for who hath heard the voice of Mana-Yood-Sushai, or who hath seen his drummer?
And somehow this influenced an entire generation of writers who tried to imitate his style. No wonder the genre was considered for children for years.
Speaking of which, this was also the time when all the classic children's fantasies made their debut, starting with Lewis Carol's classic Alice in Wonderland, J.M. Barrie's Peter Pan, L. Frank Balm's Wizard of OZ and countless others. The success of which, while all important steps in the development of the genre, also helped solidify the stigma that fantasy is only supposed to be for children and that as such, fantasy novels geared towards adults was considered distasteful. To be fair, this idea was not unique to this time period, but it was during this time that the idea flowered into a conscious societal thought, forcing some fantasy authors to re-purpose their work for a much younger audience. Even when it was kinda obvious that the book in question wasn't really for children.
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Worms eating themselves. |
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Why did it have to be snakes? |
III. Dreams of Pulp, and Halflings.
Meanwhile in America, one year after Ouroboros was published; the first issue of Weird Tales, a pulp anthology magazine dedicated to publishing "Weird" genre fiction, hit the news stands. While it wasn't the first magazine of its kind, it did debut some of most iconic creators in the history of speculative fiction: Robert E. Howard (creator of Conan the Barbarian), Fritz Leiber (creator of Fafhrd and the Gray Mouser ) and H.P. Lovecraft (creator of the Cthulhu Mythos). Lovecraft's Mythos took Lord Dunsey's (of whom Lovecraft was an ardent admirer) idea of a fictional pantheon of gods and turned it into something dark and sinister. In where the gods are monstrous, other-worldly evil beings whose very existence must remain secret less the human races sanity and very survival be at risk. In other words, Lovecrafts gods don't want to help us, they want us dead so that they and their followers can rule the earth. This idea of the fantasy elements being "evil" or harmful had been toyed with before, but Lovecraft took it to the next level with his deliberately told, vague and atmospherically charged prose that was both surreal and terrifying. His work not only influenced the horror genre, but it would also ultimately lay the foundations for the sub-genre of dark fantasy.
At the same time Howard and Fritz wrote more traditional fantasy, but not the magnum-sized epics of Ouroboros. These were bite-sized but exciting serialized short stories that you could read in an afternoon. They were full of magic, swords, beefcake men doing heroic deeds in leather and loincloths and chicks in chain mail. This sort of low fantasy were the beginnings of the sub-genre known as 'Swords and Sorcery', You can kind of think of it as basically young adult fantasy. But Swords and Sorcery stories weren't supposed to be taken seriously, they were just fun. Now that's not to say that any of those stories were bad, usually far from it, what they weren't was really anything that hadn't been seen before. Fantasy by the 1930's had become something of a cookie cutter toy, something to be enjoyed and then put away at the outset of adulthood.
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There and Back again. |
IV. One Ring and The Lions in the Wadrobe.

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obey the Jesus Lion! |
Some years before the publication of Fellowship of the Ring, in 1950 the second Oxford Professor that had praised Ouroboros published the first in a series of children's novels that would redefine the both children's and young adult fantasy. A story about a group of siblings who discover a magical world after walking through an unassuming looking wardrobe. The author was Tolkien's good friend and celebrated Christian Scholar Clive Staples Lewis and the series was The Chronicles of Narnia.
In essence, what Lord of The Rings did for Fantasy for adults, Narnia did for children and young adults. Although no where near as complex as Lord of the Rings, and not all of the seven book in the Chronicles follow the same characters, The series shared mythology, world and interconnected story did lay the foundation for what young adult fantasy would eventually become, paving the way for modern YA fantasy classics such as Artemis Fowl, and Harry Potter. Both Lord of The Rings and The Chronicles of Narnia are considered the fathers of modern Fantasy and both works found a massive audience with the baby boom generation, and their popularity and influence has only continued to grow.
V. Wizard Schools and the Bringer of the Storm.
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Doesn't really look like a Sparrowhawk. |
I...actually haven't read this series yet, so I can't honestly talk about it in any real depth. But its important to our history of the fantasy genre because it introduced a plot element that has since become standard to the genre. Namely a school of magic where potential wizards can learn their trade (where do you think Rowling got the idea for Hogwarts). Of course, magic has always been apart of the genre, its part of the appeal. And the idea of a hero learning magic (or any useful skill for that matter) from a mentor is a trope in of itself. But until this, magic had always seemed like this omnipotent power where the limits and rules are vague at best. But for the first time magic had set rules, limits and real consequences both positive and negative, and even the ones who use it don't fully understand it. In other words, Leguin had made magic realistic. Not realistic in the sense that it couldn't do impossible things, but realistic in the sense that it was no longer this cosmic force that can do anything and only a few special people could learn. She made it more like a science, and just like any field of science it can be taught. And that's where the school of wizardry comes in. Having a school where any damn fool can learn magic was pure genius. And added a depth of believably that hadn't really been seen since Tolkien. Needless to say, Earthsea was an instant classic.
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"Oh that updraft feels so good." |
VI. A Dragon in my Dungeon.
You know what else happened in the 1970's? Gary Gygax and Dave Arneson formed a game company called TSR (now Wizards of the Coast) and released the first edition of Dungeons and Dragons, a table top role playing game that essentially let anyone gather their friends and go on their own fantasy adventure with the relative safety of miniatures, 20 sided dice, stacks of rule books and a game board. Since then, D&D has become one of the most popular and well known games in history, and continues to evolve with constant revisions. Now why the heck am I telling you this?
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Barbarians: Check. Dwarf: Check. Good guy Dark skinned Elf:...uh, check. |
VII. Growing up with Wheels of Ice and Fire.
While the 1980's saw the debut of many modern big shots authors such as Robin Hobb, Terry Pratchett, and comic book writer turned novelist Neil Gaiman. There hadn't really been anything published that could be said to rival the works of Tolkien. Although the genre was still a big seller and not ever novel belonging to it was bad, everyone seemed to agree that the conventions that Tolkien had created were now considered cliche and were really running out of steam and as a result the genre became a niche genre populated by video games and "kid shit." Even Terry Pratchett made a living by making fun of the conventions of the genre. What no one knew at the time, though, was that that was about to change, and it was about to change in a big way.
It started, innocently enough, in 1982 with the release of a movie based on Conan the Barbarian, staring Arnold Schwarzenegger and James Earl Jones. To make a long story short, the movie was alright for the time, and it renewed interest in the character. And publishers, looking to cash in on its success, decided to hire writers to write new adventures for character. Chief among these was Vietnam veteran and historical fiction author James Oliver Rigney, Jr, whose previous work included a series of historical romances called The Fallon Blood and its two sequels The Fallon Pride and The Fallon Legacy under the pen name Reagan O' Neal. Rigney wrote a total of 7 Conan books, including the novelization of the film's not too great sequel. And he even complied and published a timeline for character. But Rigney already had his eyes on a horizon greater than Conan. He was already planning his next project, a fantasy epic that would not only make him a household name, but also finally succeed where so many others before him had failed...Namely, match (and some would argue surpass) The Lord of the Rings.
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Let the Dragon Ride again on the Winds of Time. |
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Winter is Coming. |
And that pretty much up leads us to the present state of affairs. What's next for the genre? Hell if I know. I just want to be apart of it. I could have talked about this for another few hours, but I had to stop somewhere and Song of Ice and Fire seemed to be the logical place. I hope you all enjoyed this and found it informative. And if you didn't, well you don't have to read it.
I'm out.
Happy Holidays, everybody.
Wow, this is an awesome post! I never really thought of fantasy being rooted in mythology and ancient Greek legends, though it makes sense. You also gave me a lot of ideas on new authors to try out, like Le Guin and Brooks :)
ReplyDeleteAs for the future of the fantasy genre, I think a more realistic aspect to the main characters might well be the new direction. Like a shift from intricate, detailed worldbuilding to better and deeper characterization, which I found lacking in most of the books I read (except for GRRM's Song of Ice and Fire). That was one of the few things that really bothered me about LOTR. Especially the women in that series have almost no depth IMO.
Glad you liked it, Vanna. Happy that I introduced you to new authors to try ^_^.
DeleteAnyway, I think that the future of the genre is both intricate world building and deeper characterization. I think there needs to be a balance between the two. But that's just me. And the women thing is one of the reasons I like the Wheel of Time so much... because Jordan's women kill and eat the weak ones lol.